In fact, they are not the worst, and in my opinion, it is rather difficult to make them qualitatively. I did not touch the sounds of the gas turbine engine. Separately, I will upload the file in the message tomorrow. I'll make the sound of the turret turn quieter. Probably due to the settings that I set in the game. In fact, in battle with wheeled vehicles, the sound of movement on the ground is not particularly audible. I tried messing with them but they only play for a fraction of a second before they turn completely silent. One soundclip is a bit odd, its louder than the other ambient sounds, its at 5:10 in your video, its crackin sound, as if you are driving over rubble, maybe that could be tweaked a little by making it a litle less loud.ĭid you mess with the gas turbine sounds? They sound like they haven't been changed. The only thing I don't like is the new turret rotation sound. Great mod, this basically makes my WIP sound mod obsolete, its just so much better. If you wish, you can use my sound files in your mod, but with a link to the author.Īs a fan of realism, I also recommend installing: 1.6 (Install over the main version):Īlternate player detection alert sound (Install over the main version): The sounds of shooting and reloading that were used in the mod before version 1.5 (Install over the main version): Version realistic alternate. Shooting and reloading sounds that are used as an alternative in the mod since version 1.6 (Install over the main version): I added a little volume to the exhaust hum. I worked a little with the voice acting of the gas turbine engine. When the active protection complex is activated, there is now a sound of ammunition detonation Diesel engines of other players now have more realistic voice acting (Take care of your ears in large batches) And no, I haven’t learned how to change scripts, it’s just a little trick when working with voice acting) - New sounds of projectiles detonating on the surface. By the way, this feature was implemented in version 1.6 of the mod, but they could only be heard on the K1A1, Chieftein and possibly Warrior vehicles. Now, at idle speed of a diesel engine, on some types of equipment you can hear the radio conversations of the crews (I did this just for the atmosphere. Added volume to the sound of ammo replenishment New countdown sound to the start of the round New sound for switching from the main caliber to the secondary one I played a little with the volume (this concerns the sounds of equipment interacting with surfaces, such as snow, sand, soil, water, etc.) New variation of autocannon firing sounds from 1st and 3rd person caliber up to 50 mm The sound of tank destroyers firing from 1st person has been improved New sound for reloading vehicles with an automatic loader New sounds of diesel engines from the 3rd person New variation of ATGM launch from the 3rd person
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